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XSens Pre-visualization

I created a pre-visulization demo for Persistant Studio in partnership with XSens to show at SIGGRAPH2019.
The goal was to display a use case of PopcornFX V2 along with Unreal Engine 4 and the motion capture suit from XSens.
The "Director" can, in real-time, film through an Ipad an be able to pre-visualize the what the motion capture animation he's getting will look like with VFX in UE4.

I handled the VFX creation processus, scripting and integration from A to Z, while a fellow VFX artist helped me out to get the environment looking good.

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