In On Board, the player, just sailed in a train station, has to meet people and understand them in order to obtain a ticket to leave the station. In order to do so, he will have to resolve mini-games that will represent the psyche of the person he's talking with.
On board is a 3D narrative experimental game about encounter developped for PC on Unity 5.
The game is a mix between a dialog driven adventure game, with multiple answer choice, and a puzzle game in wich every mini-game has a different solution that help you to understand the person you're talking to.
The game is developed by 4 students (2 Game Artists, 1 Game Designer, 1 Programer).
On this project I'm currently Project Manager, Art Director, 3D Artist, 2D Artist, Sound Designer, Composer.