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DIALOGUE TOOL

A tool developped in Unity during a gamejam in 2018 to easily create multibranch conversation. I actually spent too much time developping the tool, so I never finished the game.

The tool generate a conversation tree, with questions and answer. It handles recursive loop, being able to reference and set global variables to decide which path of the tree to use, loading at specific place in the tree, etc.

NodalEditor.gif

© 2015-2023 Vincent Jalliffier-Merlon

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